What Are Time Controls?
Time controls determine how much time each player has to make their moves. Running out of time results in a loss (unless your opponent has insufficient material to checkmate).
Time Control Formats
Bullet
Very fast games, typically 1 minute per player. Requires quick thinking and strong instincts.
Blitz
Fast-paced games, usually 3-5 minutes per player. The most popular format for online play.
Rapid
Moderate pace, typically 10-15 minutes per player. Allows more time for thought while keeping games exciting.
Classical
Longer games with 30+ minutes per player. Used in serious tournaments and allows deep strategic thinking.
Increment
Some time controls include an increment - extra time added after each move. For example, "3+2" means 3 minutes starting time with 2 seconds added after each move.
Tips for Managing Time
- Don't rush the opening - But don't spend too long either; openings should be somewhat automatic
- Save time for critical moments - Complex positions deserve more thought
- Trust your instincts in time trouble - When low on time, go with your first good idea
- Practice faster formats - Playing bullet improves your quick decision-making